Monday, March 3, 2014

Onigiri Online (Part Two)

Menu Interface

Onigiri Online - Menu Interface
The Menu Interface is the most important thing in Onigiri Online. You will need to understand what are the functions that are found here before you can sufficiently enjoy the game. As such, please allow me to systematically introduce to you each of the options that are found in it.

(This menu can be brought out or closed via pressing the left "Alt" key found on your keyboard.)

Onigiri Online - Interface Character
Onigiri Online - Interface Character 1 This option brings out your character stats window.
Onigiri Online - Character Stats Window
And if I break it down into more manageable sections...
  • Title/Affiliate/Type/EXP
    Onigiri Online - Title Affiliate Type
    This section of the character stats window shows you your character's Title, Affiliate, Type and EXP levels.

    The Title, also known as Succession Name, is a game feature that will be unlocked once you've acquired Amaterasu (an NPC Partner) and have gained sufficient "Affection" from her. Different titles allows you to gain different bonuses such as a boost to your primary stats, weapon proficiency, elemental affinity, Max HP or SP, etc.

    The Affiliate column will most probably reflect the player guild that you've chosen to join while Type tells you which sort of stat template you had chosen for that character during character creation.

    Needless to say, the EXP column shows you your present EXP amount and NEXT tells you when you will reach the next level. As soon as your present EXP amount reaches the one indicated in NEXT, your character will gain a level.
  • Primary Stats
    Onigiri Online - Primary Stats
    This section tells you the primary stats of your character. It is divided into two parts, Base and Bonus.

    The Base part is the changeable section that your free to allocate at will while the Bonus part is obtained as you level up your character. The higher your level, the more bonus stats you will get. However, how much of a bonus you will get for each of the primary stat depends upon the stat template that you had initially chosen (as mentioned in Part One).

    Well if your ever familiar with playing Ragnarok Online or Ragnarok Online 2, then this part shouldn't be much of a problem...since it basically works in quite the same way.
  • Secondary Stats
    Onigiri Online - Secondary Stats
    Now most of the information found in this section should be quite elementary once you've gotten to know what those japanese words actually meant, so I'll give them a skip and not explain any further.

    Just note that the HP and SP recovery rate that is shown here isn't what your getting per tick. It is much much more slower than that and I'm guessing it might be how much you would recover per minute or something like that. But nonetheless, the higher these numbers are, the less amount of time you would take to fully replenish your HP/SP. (However, in my opinion, you would be much better off potting instead of relying upon this...be it in combat or outside of combat.)
  • Elemental Affinity
    Onigiri Online - Elemental AffinityThis section shows you your character's Elemental Affinity.

    From what I could tell, raising any of these (or more) has two effects.

    First of all, it gives you added/bonus protection when defending against attacks from that element. Next, it also raises the potential damage you can deal when you use attacks based upon that element.
  • Weapon Proficiency
    Onigiri Online - Weapon ProficiencyThis section shows you your character's Weapon Proficiency.

    As far as I know, the values shown here are affected by your primary stats.

    Furthermore, when using a particular type of weapon, your "Attack Power" (as reflected in your Secondary Stats) is the addition of your "Weapon Proficiency" (for that weapon) and the maximum attack power (of the weapon).
  • Currently Active Effects
    Onigiri Online - Currently Active EffectsThis section shows you what sort of effects are currently active on your character.

    As far as I know, the effects found here can come from various sorts of places, like for example bonus effects from your equipped weapons, magatamas (which acts sorta like your armors in game terminology), temporary effects from consuming liquor obtained from Ibaraki Doji (also an NPC Partner), etc.


Onigiri Online - Interface Character 2 This option brings out your equipment window.
Onigiri Online - Equipment
This is the place you will often need to access when changing your weapons and magatamas (armor). And as you can see, since there are only four slots each, this means that you may only equip up to four weapons (of any type) and four magatamas.

To equip a weapon or magatama, all you need to do is to pick any of the respective slots, left click on it and then select the item you wish to use (must be in your inventory of course). Its as simple as that.

However, whilst there may be no restrictions when dealing with weapons, please note that when equipping magatamas, you can't just pick ANY four to use as you like. You would need to consider the total chakra (sum) of the four magatamas such that it does not exceed your chakra limit. Else, you would just have to settle for using less than four. (Chakra limit increases gradually as your character level increases. +1 per level if I'm not wrong...)

(Although you can equip up to four weapons, you can only be using one of them at any time. Furthermore, when dealing with stats and/or bonus effects that are derived from weapons, only the one that your currently using will apply. So please take note of that as well.

To switch your active weapon, press and hold "F", move your mouse up/down/left/right to select the one to use next and then release "F" to confirm your switch.)

And to help you better understand them, I've decided to include the following examples:
  • Typical Weapon Description
    Onigiri Online - Weapon Description
    Weapon Name -Tells you the name of the weapon. This affects the weapon's visual outlook as far as I know.
    Enhancement Level -Tells you how much this weapon has been enhanced. This feature will only be unlocked when you've obtained Yoshitsune (an NPC Partner).
    Level to Equip -Tells you the level requirement to use/equip this weapon.
    Grade -Tells you the quality level of the weapon. The higher this number, the better its Attack Power and Durability.
    Weapon Type -Tells you the weapon's type. (Katana, Odachi, Spear, Long Staff, etc...)
    Attack Power -Tells you the min/max attack power of the weapon. (Numbers in brackets are additional attack power derived from Enhancement Level.)
    Durability -Tells you the durability of the weapon. Once the durability drops to zero, all your regular and weapon skill attacks will miss. (Repairing of the weapon can be performed at Yoshitsune.)
    Weapon Skills -Tells you the skills that you can utilize when you use this weapon. The name of the skill is shown in front of the dot while the word behind it tells you the skill's rank (Rank 1, 2, 3, etc...). (Yup...the skills that you can use/cast in battles are found on the weapon itself and not the character.)
    Bonus Effects -Tells you what sort of bonus effects you will gain when you use the weapon. These effects may include stuff like bonus primary stats, additional elemental affinity, improved weapon proficiency and boosts to damage ability/power when using weapon skills of a certain rank. (These will be reflected in the "Currently Active Effects" section of the character stats window.)
    Flavor Text -Tells you a short description of the item or some story behind it. (Usually does nothing, so I ignore this part.)
  • Typical Magatama Description
    Onigiri Online - Magatama Description
    Magatama Name -Tells you the name of the magatama.
    Level to Equip -Tells you the level requirement to use/equip this magatama.
    Grade -Tells you the quality level of the magatama. From what I could deduce, the higher this number, the better its Physical and Magical Defense stats (if any). (As far as I can tell, doesn't seem to affect the values of the bonus effects or anything else.)
    Purity -Tells you the purity level of the magatama. This value will only become useful when you've unlocked the feature to strengthen magatamas from Kaguya (an NPC Partner).
    Chakra -Tells you how much chakra is needed to use/equip the magatama.
    Physical Defense -Tells you how much physical defense you will gain when you use/equip the magatama.
    Magical Defense -Tells you how much magical defense you will gain when you use/equip the magatama.
    Strengthen Slots -Tells you the number of strengthen slots you have on the magatama as well as what sort of decorative options you've placed in them. (Together with Purity, forms the unique feature to strengthen/customize your magatamas.)
    Bonus Effects -Tells you what sort of bonus effects you will gain when you use/equip the magatama. These effects may include stuff like bonus primary stats, additional elemental affinity, improved weapon proficiency and boosts to damage ability/power when using weapon skills of a certain rank. (These will be reflected in the "Currently Active Effects" section of the character stats window.)
    Flavor Text -Tells you a short description of the item or some story behind it. (Usually does nothing, so I ignore this part.)

Onigiri Online - Interface Character 3 This option brings out your fashion equip window.
Onigiri Online - Fashion Equip Window
This is the place to go when you wish to switch/change your fashion outfits...outfits you've bought from either the mirror-like NPC as mentioned earlier or from the in-game "Item Mall" (for the more fancy looking ones).

Onigiri Online - Interface Character 4 This option brings out your inventory window.
Onigiri Online - Inventory
This is the place to check what sort of stuff you've carried upon your character...be it foodstuff (acts like your HP/SP pots), weapons, magatamas, monster loots, etc.

(To register those HP or SP pots to your hotkey, just select them in your inventory, click upon the "Register to Hotkey" button (when it lights up) and then select which hotkey slots, F1 to F5, to put it into. Its that simple.

Just note that you may only bring a maximum of 10 of each type of these pots whenever you go into any dungeons/instances. If its on the outside fields, then this limit does not apply.)

Onigiri Online - Interface Character 5 This option brings out the weapon skills window.
Onigiri Online - Weapon Skills List
This window keeps track of all the weapon skills that you've used before in the game.

As far as I know, this list serves no other purpose but to inform you of your character's progress/proficiency in the various weapon skills.

And generally speaking, with any two skills of the same name, a Rank 1 version would be less powerful than a Rank 2 version, while a Rank 2 version would be less powerful than a Rank 3 version...and so on and so forth.

But if your comparing just any single weapon skill (same name and rank), then the difference in skill level would come into play with regards to the power difference.
  • Same Skill, Different Rank Comparison
    Onigiri Online - Weapon Skills Rank Comparison
    Note that in this comparison, despite having a skill level disadvantage, you can clearly see that the Rank 3 version is still more powerful than the Rank 2 version.
  • Same Skill, Different Skill Level Comparison
    Onigiri Online - Weapon Skills Level Comparison
    Not much to comment here I guess...as you can see for yourself that at Skill Level 2, the power of this skill is at 218 while at Skill Level 3, it increases to 220.
Well...the primary difference to take note of here is that while the "Rank" of a skill is somewhat fixed and dependent upon the weapon (until you've unlocked Momotaro, an NPC Partner), the "Level" of the skill is not.

Instead, this "Level" thingy is dependent upon the user. And as the user keeps on using the skill, it will gradually increase in skill level...and with it, a corresponding rise in power that is permanent and follows along with the user even after changing to a different weapon. (So long as its the same skill we're talking about.)

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