Frigates are agile ships useful at taking out the heavier and more expensive Battleships. Although they are good at that, Frigates can't take as much punishment as Battleships can.
They have excellent shields and an innate critical hit bonus. However, they have the lowest amount of space for modules and He3 storage. Once their shields are gone, you will find that they can be surprisingly fragile.
Furthermore, with this low amount of space, their choices of arsenal is severely limited to Ballistic and Directional weapons. Unless of course your willing to sacrifice precious space to install He3 storage modules.
Against the wide variety of Battleship hulls, you might find that the effectiveness of your Frigates can be a hit or miss. This of course practically negates the damage bonus Frigates have against Battleships.
Without making it up in numbers, Frigates will most probably be having a hard time going against Cruisers.
Ship | Hull | Against (Damage Type) | ||||
---|---|---|---|---|---|---|
Nano | Neutralizing | Heat | Kinetic | Magnetic | Explosive | |
Weikes Valkyrie Space Hunter Devourer Cybra Hedgehog Daybreak Shadow Guardian | ● | ✓ | ✗ | ✘ | ✔ | |
Air Wanderer GoGetter Sparrow Polymesus Hamdar Fleetfoot Last Stand | ● | ✗ | ✘ | ✔ | ✓ |
✓ - Good | ✔ - Very Good | ✗ - Bad | ✘ - Very Bad |
And with players primarily preferring ballistics due to its zero cooldown, Frigates are surprisingly vulnerable in short range clashes. The fight may have already been lost before it even started.