Tuesday, September 6, 2011

Dead Island: Xian Mei

Xian Mei
Xian Mei is an employee at the Royal Palms Resort. She is there working undercover for the Chinese Police and is under 24 hour survelliance by the hotel manager.

Her skills and fighting style is described as one of a rogue's expertise, being quick with the knives.

Background
"Born and raised in China, she chose an occupation that allowed her to leave her country of birth in order to experience different people and cultures - Banoi Island is her first placement outside of her homeland.

She is a fast learner, intelligent, and also - as a passionate sportswoman - quick on her feet. Having just arrived at the island, she was responsible for a myriad of menial tasks at the hotel, before starting work as a receptionist. This opportunity to meet and greet all the different nationalities that visited the hotel was ideal for Xian Mei, as it provided a perfect source of inspiration for her dreams of traveling the globe."

Her father was a police officer who was killed while she was young. She joined the Chinese Police and was a member of China's first all-female police squad.

The night before the zombie plague seemingly takes over the island, Xian Mei can be found in the hotel bathroom assisting an injured woman who is lying on the floor, presumably infected with the zombie virus.

Stats

  • Specialty: Blade Expert
  • Health: 90
  • Speed: 100
  • Stamina: 100
  • Rage Mode: When Xian Mei's rage mode is activated she gains the ability to swing her weapons with greatly increased damage and speed.

Skill Tree


Fury
Bloodrage - Unleash your Fury to use your most lethal skills to quickly deal with nearby enemies.

Grim Inspiration - Killing enemies with sharp weapons generates additional rage.
Level 1: Rage gained +6%
Level 2: Rage gained +12%
Level 3: Rage gained +18%

Lightning Moves - Fury makes you move faster.
Level 1: Movement speed +33% (On Fury)
Level 2: Movement speed +66% (On Fury)
Level 3: Movement speed +99% (On Fury)

Assassin's Guile - Increases maximum health when Fury is active.
Level 1: Maximum health points +30 (On Fury)
Level 2: Maximum health points +60 (On Fury)
Level 3: Maximum health points +90 (On Fury)

Boiling Bloodrage - Fury lasts longer and makes you even more effective in combat.

Flowing Strikes - Critical kills gain more rage.
Level 1: Rage gained +27%
Level 2: Rage gained +54%
Level 3: Rage gained +81%

Rerage - Chance to restore 20% of rage after Fury ends.
Level 1: Rage restore chance 10%
Level 2: Rage restore chance 20%
Level 3: Rage restore chance 30%

Volatile - Decreases the amount of rage required to activate Fury.
Level 1: Rage required -5%
Level 2: Rage required -10%
Level 3: Rage required -15%

Burning Bloodrage - Fury lasts even longer and is more devastating.

Combat
Blade Master
Sharp damage +5%
Sharp stamina cost -5%
Sharp critical hit chance +5%
Hitting fallen enemies inflicts +15% damage
Stomper can be used without stopping

Pressure - Increases critical hit chance when the enemy's health is below 50%.
Level 1: Critical hit chance +3%
Level 2: Critical hit chance +6%
Level 3: Critical hit chance +9%

Master Assassin - Increases bleeding and poison damage.
Level 1: Bleeding & poison damage +20%
Level 2: Bleeding & poison damage +40%
Level 3: Bleeding & poison damage +60%

Stroke of Luck - Instant kill chance with sharp weapons.
Level 1: Instant kill chance 1.5%
Level 2: Instant kill chance 3%
Level 3: Instant kill chance 4.5%

Serrated Blade - Increases bleeding duration.
Level 1: Bleeding duration +30%
Level 2: Bleeding duration +60%
Level 3: Bleeding duration +90%

Telling Blows - Increases critical hit chance with sharp weapons.
Level 1: Sharp critical hit chance +4%
Level 2: Sharp critical hit chance +8%
Level 3: Sharp critical hit chance +12%

Poisonous - Increases poison duration.
Level 1: Poison duration +15%
Level 2: Poison duration +30%
Level 3: Poison duration +45%

Sharp Expert
Sharp damage +5%
Sharp stamina cost -10%
Sharp critical hit chance +2%
Precise hit on the head inflicts +10% damage
You can now use a powerful stomp to finish fallen enemies

Effortless - Decreases stamina cost with sharp weapons.
Level 1: Sharp weapons stamina cost -10%
Level 2: Sharp weapons stamina cost -20%
Level 3: Sharp weapons stamina cost -30%

Deep Wounds - Chance to inflict bleeding on critical hit with sharp weapons.
Level 1: Bleeding chance 10%
Level 2: Bleeding chance 20%
Level 3: Bleeding chance 30%

Backstab - Increases damage when attacking enemies from behind with melee weapon.
Level 1: Damage +20%
Level 2: Damage +40%
Level 3: Damage +60%

Flying Strike - Attacking with sharp weapons while jumping causes extra damage.
Level 1: Jump attack damage +33%
Level 2: Jump attack damage +66%
Level 3: Jump attack damage +99%

Flawless Blade - Increases damage with sharp weapons.
Level 1: Sharp damage +5%
Level 2: Sharp damage +10%
Level 3: Sharp damage +15%

Maintenance - Increases durability of sharp weapons.
Level 1: Sharp weapons durability +10%
Level 2: Sharp weapons durability +20%
Level 3: Sharp weapons durability +30%

Blade Fighter
Sharp weapons are now more efficient and effective
Sharp damage +5%
Sharp stamina cost -10%
Sharp critical hit chance +1%
Precise hit on the head inflicts +5% damage

Survival
First Aid
Medkits are 25% more effective

Vampire - Kills gain stamina.
Level 1: Stamina gain +10%
Level 2: Stamina gain +20%
Level 3: Stamina gain +30%

Life Insurance - Decreases cash penalty on death.
Level 1: Cash penalty -15%
Level 2: Cash penalty -30%
Level 3: Cash penalty -45%

Spectre - You're less likely to attract the enemies' attention.
Level 1: Threat factor -5%
Level 2: Threat factor -10%
Level 3: Threat factor -15%

Endurance - Increases stamina regeneration rate.
Level 1: Stamina regeneration rate +15%
Level 2: Stamina regeneration rate +30%
Level 3: Stamina regeneration rate +45%

Picklock - Allows opening of locks.
Level 1: Level 1 locks can be opened
Level 2: Level 2 locks can be opened
Level 3: Level 3 locks can be opened

Deeper Pockets - Increases the number of inventory slots.
Level 1: Extra slots 2
Level 2: Extra slots 4
Level 3: Extra slots 6

Field Medicine
Medkits are 50% more effective

Merchant - Decreases the price of items you buy.
Level 1: Buy prices -10%
Level 2: Buy prices -20%
Level 3: Buy prices -30%

Choice Cuts - Increases XP reward for severing limbs.
Level 1: XP x2
Level 2: XP x3
Level 3: XP x4

Combo - Kills within 5 seconds of each other are rewarded with extra XP.
Level 1: XP +10%
Level 2: XP +20%
Level 3: XP +30%

Equal Chances - Decreases penalty when fighting enemies with a higher level than you.
Level 1: No penalty on enemies 1 level higher
Level 2: No penalty on enemies 2 levels higher
Level 3: No penalty on enemies 3 levels higher

Custom Maintenance - Increases durability of modified weapons.
Level 1: Weapon durability +10%
Level 2: Weapon durability +20%
Level 3: Weapon durability +30%

Rally - Increases stamina regeneration when your health drops below 50%.
Level 1: Stamina regeneration +15%
Level 2: Stamina regeneration +30%
Level 3: Stamina regeneration +45%

Surgeon General
Medkits are 75% more effective